Zenva – Create 3D Spatial Shaders With Godot 4

Zenva – Create 3D Spatial Shaders With Godot 4
English | Tutorial | Size: 597.32 MB


Unlock the power of 3D shaders with Godot!

Spatial shaders are essential for achieving breathtaking 3D graphics – transforming how objects appear within their environment completely. In this course, you’ll delve into creating 3D spatial shaders in Godot to alter the color, reflection, transparency, and more of 3D objects. These skills will give you the foundations needed to construct fully-fledged 3D shaders and redefine how your 3D graphics look without having to manually model the changes!

A solid understanding of Godot, visual shaders, and OpenGL ES shaders is needed for this course.

You’ll learn how to:

Develop varied spatial shaders
Alter color and transparency
Control object reflective properties
Modify shape via vertices and normals
Detect environmental attributes
Utilize world space positioning

. and more!

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