
Zenva – 4X Strategy Game In Godot And CSharp – Unit 1 – Hex-Based Map
English | Tutorial | Size: 998.12 MB
Unlock the secrets to creating engaging 4X strategy games from scratch!
Strategy games are known for their rich mechanics and complex features, with many rooted in hex-based map designs. In this course, you’ll embark on a journey to develop a turn-based strategy game using Godot and C# by learning the essential skills for creating a map from hexagonal tiles. These skills will not only put you on the starting path for making strategy games, but give you map skills that can be used in a variety of other genres and projects!
A solid understanding of Godot and C# is needed for this course.
You’ll learn how to:
Create procedural terrain generation
Work with Godot’s tilemap layers
Implement camera panning & zooming
Handle mouse input for map scrolling
Utilize the FastNoiseLite generator
Apply C# LINQ for data queries
. and more!
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