
Zenva – 4X Strategy Game In Godot And C# – Unit 2 – City Spawning
English | Tutorial | Size: 1.85 GB
Explore spawning resources, cities, and more for 4X strategy games.
Cities are an integral part of 4X strategy game development and represent one of the core mechanics of how they work. In this course, you’ll master the intricacies of city spawning on a procedural hexagonal-based map and advanced UI management using Godot and C#. These skills will enable you to further master strategy game development and expand procedural map generation with functional game mechanics.
A solid understanding of Godot and C# is needed for this course.
You will learn how to:
Select and manipulate hex map tiles
Add randomized resources to tiles
Manage UI events effectively
Differentiate signals and delegates
Spawn and manage game cities
Generate random faction colors
. and more!
RAPIDGATOR:
rapidgator.net/file/086632987c5be20312978ac529f9f7a8/Zenva.-.4X.Strategy.Game.In.Godot.And.CSharp.-.Unit.2.-.City.Spawning.2024.BOOKWARE-LERNSTUF.part1.rar.html
rapidgator.net/file/d6d770905ac4d5b2b0c42854c04d7222/Zenva.-.4X.Strategy.Game.In.Godot.And.CSharp.-.Unit.2.-.City.Spawning.2024.BOOKWARE-LERNSTUF.part2.rar.html
TURBOBIT:
trbt.cc/hehyddp4raoo/Zenva.-.4X.Strategy.Game.In.Godot.And.CSharp.-.Unit.2.-.City.Spawning.2024.BOOKWARE-LERNSTUF.part1.rar.html
trbt.cc/atdvpzvg9q69/Zenva.-.4X.Strategy.Game.In.Godot.And.CSharp.-.Unit.2.-.City.Spawning.2024.BOOKWARE-LERNSTUF.part2.rar.html