
Zenva – 2D Action RPG In Godot – Unit 2 – Items And Inventory 2025
English | Tutorial | Size: 1.13 GB
Expand your Godot Action RPG with a complete, interactive inventory system!
Inventory and item mechanics are essential to action RPG design, offering players meaningful choices in how they collect, manage, and utilize resources throughout their quest. In this course, you’ll create an inventory and item framework from start to finish, enhancing your project with loot drops, consumables, equipment mechanics, and more. The techniques learned will allow you to define every aspect of item rewards and player progression, adding real-world RPG depth and replayability to your projects.
An intermediate understanding of Godot and GDScript is needed for this course.
You’ll learn how to:
Design and implement diverse item types
Build a scalable inventory system
Connect inventory UI to equipment actions
Enable item consumption with effects
Configure enemy loot drop pools
Integrate items seamlessly into dungeons
. and more!
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