Unreal Engine – Calysto World 2.0 (Previously Massive World) PCG procedural world generation

Unreal Engine – Calysto World 2.0 (Previously Massive World) PCG procedural world generation
English | Tutorial | Size: 5.11 GB


Calysto World is a powerful PCG (Procedural Content Generation) tool designed to help you create large-scale procedural landscapes, forests, and biomes in a few clicks. Draw procedural biomes, rivers, roads, or even cliffs directly in your world with a non-destructive workflow.

Seamlessly integrated with World Partition, Massive World enables scalability and performance out of the box.

Supports realistic, stylized, and low-poly environments.

New release! Calysto Smart Scatter is here!

Features:
A non-destructive workflow

Create landscapes in a few clicks.

Draw PCG procedural biomes, roads, lakes, and rivers directly on the terrain!

Include full geometry nanite foliage

New biome priority system (create biome inside biomes)

Build to scale for your massive open-world

Spawn level instances with procedural logic

70 4k heightmap stamps

Data-oriented

Integration with Calysto Village and Calysto Dungeon

Terrain auto-material with multiple features (beaches, nanite displacement, etc.) with Megascan support.

Automatic audio placement along the rivers

Documented

And much more…

Integration with Calysto Village

Works with any gathering/interaction system: See Nice Interaction System V2 [Tutorial]

Integration with Wild Frontiers: Scots Pine Biome and Nordic Scans

Integration with World Protocol heightmaps.

Orbital Market: Link

The stylized asset showcased is Polyart Farm.

PCG is heavily used and evolves a lot between Unreal Engine updates. For this reason, using the latest version of Unreal is always recommended to maximize the benefits of Calysto World.

Buy Long-term Premium Accounts To Support Me & Max Speed

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