
Unreal Engine – Adventure Game Locomotion System (AGLS) v1.6 | UE 5.6
English | Tutorial | Size: 2.08 GB
A large-scale project designed for Unreal Engine 5.6+ that includes mechanics commonly used in adventure games.
The project is based on C++ (five C++ plugins), but modifying the source code is not required – changes can be made entirely through Blueprints.
Not all animations are included in the project (list), but they are not required for the project to function.
The project is compatible only with Windows systems. Packaged only on Win 11.
The entire system is NOT replicated.
All animations rigged to UE4 Mannequin, but project include real-time retargeting to UE5 Manny (compatible with Metahuman skeleton structure)
DOWNLOAD:
RAPIDGATOR:
rapidgator.net/file/c7b40b4f9652c8938ea2ce27fa049874/Adventure_Game_Locomotion_System_v1.6_(5.6).part1.rar.html
rapidgator.net/file/e479619aa87704e2d57aab08accf92e5/Adventure_Game_Locomotion_System_v1.6_(5.6).part2.rar.html
NITROFLARE:
nitroflare.com/view/B7B914B3310DF92/Adventure_Game_Locomotion_System_v1.6_%285.6%29.part1.rar
nitroflare.com/view/D5B4C0509AC6222/Adventure_Game_Locomotion_System_v1.6_%285.6%29.part2.rar