Udemy – Stylized Blender 3D Environment Greek Temple Workshop

Udemy – Stylized Blender 3D Environment Greek Temple Workshop
English | Tutorial | Size: 7.13 GB


Build a modular Greek temple and garden in Blender 4 with Geometry Nodes, trimsheets, lighting, and compositing.

Tired of stylized environments that stall out before the finish line? This workshop gives you a complete Blender 4 pipeline for a Greek Temple and Garden scene-modular architecture, trimsheet-driven detail, Geometry Nodes foliage, cinematic lighting, and a compositor finish that locks the mood. If you love painterly worlds but dislike messy workflows, this is your new go-to process.

Hi, I am Rosefield from 3D Tudor. Together with Lukas, we designed this class so you can work like an environment artist from day one. The same workflow scales from a single courtyard to full plazas and ruins. It is fast to iterate, easy to present, and satisfying to ship.

Expect a few “oh, that is why mine looked off” moments. Little fixes to scale, spacing, and value contrast do more than exotic tricks ever will.

What you will learn – Top 6 points about the Course

● Build a complete stylized environment from scratch: go from blockout to final render with confidence.

● Modular architecture, faster iteration: columns, trims, doors, arches, planters, and low walls that unwrap and re-use cleanly.

● UVs, trimsheets, and decals: keep texel density consistent while repeating motifs efficiently.

● Geometry Nodes foliage: controllable grass carpets, ivy arches with grapes, and bush variations-plus cypress and oak forms for silhouette.

● Lighting, cameras, and compositing: direct the eye with warm keys, grounded contact shadows, and a reusable node stack for a unified look.

● Presentation that pops: craft hero and alternate shots that read well at thumbnail and hold up in close-ups.

Think of this workshop as gym for your environment brain. We stretch composition, breathe through problem spots, and finish with a clean render that does not wheeze. You leave with confidence, not chaos.

What you get (Resources)

A focused toolkit: 8 materials, 2 trimsheets with patterns and 12 Greek decals, a hero stone engraving, GN setups for grass, ivy, bushes, a rose-bush mesh, three cypress trees, an oak generator, a human-scale model, a final turntable, and the exact compositor settings used in the course.

If you waste time hunting assets, this pack puts everything at your fingertips.

Project-based learning

You will advance one temple courtyard from first blockout to polished stills. Every tool you touch serves composition, clarity, and speed-no wasted steps.

Once you grasp the recipe here, you can reskin it for other worlds-Roman baths, temple ruins at dawn, a moody shrine in the woods. Same bones, fresh mood. Bring your curiosity. I will bring the shortcuts that actually matter and the gentle sarcasm for the ones that do not.

You will pick up a taste for restraint. A couple of well-placed forms and a clear lighting cue beat a screen full of noise every time.

Condensed Course Map

Lessons 1-3: Kickoff & Blockout

Lessons 4-7: Modular Architecture Kit

Lessons 8-11: UVs, Trimsheets & Decals

Lessons 12-14: Materials & Look Cohesion

Lessons 15-18: Foliage with Geometry Nodes

Lessons 19-21: Trees & Silhouette Design

Lessons 22-25: Lighting & Cameras

Lessons 26-28: Compositing & Export

Lessons 29-31: Presentation & Turntable

Lessons 32-34: Wrap-Up, Reuse & Next Steps

You will feel the pace: quick enough to stay excited, calm enough to keep things neat. No mystery settings, no arcane rituals-just sensible steps that add up.

Who this course is for

● Beginners levelling up: You want a clear route to your first complete environment.

● Environment art nerds: You enjoy Geometry Nodes, trimsheets, and lighting craft.

● Indie devs and asset tinkerers: You want modular kits that build quickly and present cleanly.

Why this course stands out

● Production-ready, not theory-heavy: practical decisions, sensible defaults, repeatable results.

● Friction-free start: the resource pack removes setup pain so you can focus on the art.

● Cinematic finish baked in: camera craft and compositing are part of the main dish.

‘Stylized Blender 3D Environment Greek Temple & Garden Workshop’ is for artists who “nearly finish” a lot of scenes. We swap half-done files for a tidy, repeatable path that gets you to a final image without heroic all-nighters.

If you are ready to build stylized worlds with confidence, jump in. I will see you in the first lesson.

Until next time, happy modelling everyone!
Rosefield – 3D Tudor

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