Lynda – Unreal Engine and Quixel Megascans Architectural Visualization

Lynda – Unreal Engine and Quixel Megascans Architectural Visualization
English | Size: 1.1GB
Category: Tutorial


Bring photorealistic architectural scenes to life using Quixel Megascans. In this course, join instructor Zaheer Mukhtar as he shows how to use Megascans-a library of scanned assets and powerful tools that are free to use with Unreal Engine-in your architectural visualization workflow. Zaheer begins by covering the basics of Megascans, including how to install Quixel Bridge, set up a library path, and export Megascans assets from Bridge to Unreal Engine 4 (UE4) to populate your scene. He then shows how to lay out a realistic outdoor architectural scene in UE4. Learn how to assign materials and surfaces to different objects, block out the layout, set up landscapes, place 3D plants throughout a scene, and set up lighting and post processing effects in UE4.

Noam Kroll – Color Grading Masterclass

Noam Kroll – Color Grading Masterclass
English | Size: 1.8GB
Category: Tutorial


Critical Tools – The most essential color grading tools, their primary functions, and where to find them in DaVinci Resolve, FCP X, and Premiere Pro.
Order of operations – A bulletproof workflow for RAW and compressed formats, designed to optimize footage for maximum creative potential.
Shot matching & base grades – The first critical steps of any creative grade.

CGCircuit – Applied Houdini – Rigids III (1080p, Updated)

CGCircuit – Applied Houdini – Rigids III (1080p, Updated)
English | Size: 1.7GB
Category: Tutorial


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Course Description:
(Update to Houdini 18!)
Please note: Rigids III is a 5 hour ultra-lesson, essentially 2 in 1! Plus, it comes with a free high resolution helicopter for you to keep and use however you want!

Premiere Pro Mastery Course Learn Premiere Pro by Creating

Premiere Pro Mastery Course Learn Premiere Pro by Creating
English | Size: 4.46 GB
Category: Premiere


Learn Premiere Pro through the Creation of Stunning Effects
Tired of learning software like you would learn Biology? In this course I strive to break up that old routine. We will be creating effects from the start. Small one off projects that will stretch your skill-set with each lecture. Want to learn how to blur a face? What about color grade with a ramp? Make a 2D picture 3D? All of these are covered. Jump in to begin expanding your skill-set.