The Gnomon Workshop – VFX for Games Creating a Fantasy Scene

The Gnomon Workshop – VFX for Games Creating a Fantasy Scene
English | Tutorial | Size: 6.0GB


Follow along to create a floating fantasy scene for Unreal Engine using Houdini, Mixamo, Photoshop, and Character Creator. The workflow, tools, and principles taught have been used by Senior VFX Artist Keagan Williams on videogame titles such as Marvel’s Midnight Suns.

Learn Squared – VFX in Unreal by Tyler Smith

Learn Squared – VFX in Unreal by Tyler Smith
English | Tutorial | Size: 8.8GB


Learn the latest techniques to create real time visual effects in Unreal Engine from industry leading artist Tyler Smith.

Wingfox – Genshin Impact Art-Game Character Illustration (2023) with Wingfox Studio

Wingfox – Genshin Impact Art-Game Character Illustration (2023) with Wingfox Studio
English | Tutorial | Size: 3.7GB


This tutorial covers the process of drawing an illustration of Genshin Impact. The lecturer will teach you the skills of drawing an illustration, and how to use 3D software as aids to complete illustration for the game independently.

The Gnomon Workshop – Creating a Sci-Fi Pistol for Games

The Gnomon Workshop – Creating a Sci-Fi Pistol for Games
English | Tutorial | Size: 4.5GB


Learn how to create a sci-fi pistol for game production. Sean Marino, Associate Art Director at Riot Games, shares his workflow for modeling a weapon asset for games, starting from an initial concept and working in references of classic shooters to establish a general style target for the model.