Pikuma – C++ Game Engine Programming

Pikuma – C++ Game Engine Programming
English | Tutorial | Size: 7.11 GiB


This course is a gentle and comprehensive introduction to the fundamentals of 2D game engine architecture.

Fab – FPS Multiplayer Template 6 v6.0.3 (5.6+)

Fab – FPS Multiplayer Template 6 v6.0.3 (5.6+)
English | Tutorial | Size: 1.13 GB


FPS Multiplayer Template is the perfect Unreal Engine project to save you months of work in your own game or to be used as a learning tool.

Flipped Normals – Plasticity for AAA Game Assets

Flipped Normals – Plasticity for AAA Game Assets
English | Tutorial | Size: 18.22 GB


Whether you want to learn Plasticity or create AAA game art, this tutorial is for you. We’ll cover the entire process by creating a Daniel Defense Magazine, from the Plasticity/CAD stage to the final textured asset. A basic understanding of 3D modeling and baking workflows is recommended.

Unreal Engine – Leartes Studios Post Apocalyptic Desert Environment

Unreal Engine – Leartes Studios Post Apocalyptic Desert Environment
English | Tutorial | Size: 3.12 GB


Post-Apocalyptic Desert Environment with 87 Unique Meshes. Including all showcased assets and high-quality assets. It has a good level of detail and is optimized for Gameready Projects.