Skillshare – Unreal Engine for Architecture – Class #1

Skillshare – Unreal Engine for Architecture – Class #1
English | Size: 1.1GB
Category: Tutorial


Hello and welcome to this my first Unreal Engine class!
Today We will build an interior and visualize it using Unreal Engine 4.

In class #1 I will walk you through my process in creating photoreal interiors in Unreal Engine.

Udemy – Create Ability Effect In Unreal Engine – Wizard Part

Udemy – Create Ability Effect In Unreal Engine – Wizard Part
English | Size: 2.1GB
Category: Tutorial


Installed Unreal engine 4.20 or above
A basic understanding of mathematics (order of operations, addition, subtraction, multiplication) will facilitate comprehension of certain coding logic.
A basic understanding of character game like character movement, AI attack or mana using.

CGMA – Stylized Assets Creation 2018 – Kevin B Griffith

CGMA – Stylized Assets Creation 2018 – Kevin B Griffith
English | Size: 2,029.59 MB
Category: Tutorial


In this course you will create finished key environment assets and props that will work together in a stylized game environment. We will look at various stylistic approaches to games. Lectures and assignments will explore different styles for hand-painting textures, blocking out your scene, modeling your stylized assets, and creating final stylized textures for your assets. The goal is to create a fully-rendered collection of assets that you can include in your portfolio. Software used in this course includes: Maya, Photoshop, Z Brush, 3D Coat, Marmoset, and UDK 4. *Note: Must submit portfolio that includes some digital paintings, textures, & uv maps

LinkedIn – Unreal Engine Post Process Effects

LinkedIn – Unreal Engine: Post Process Effects
English | Size: 1.6GB
Category: Tutorial


By mastering the post processing effects in Unreal, artists can have total control over the look and feel of their final scene. In this course, join instructor Joel Bradley as he goes over the essential tools and techniques you need to take your finished scene to the next level of realism. Learn how to add imperfections to the camera to better mimic how real-world cameras react. Discover how to correctly add lens effects, adjust their intensity, and tint the lens flares for greater artistic control. Learn how to use global controls and lookup tables to adjust color and lighting inside a space. Plus, learn how to create a post process material, add animated post process effects to enhance your production, and more.

ArtStation – Lighting Theory for Games – Maria Yue

ArtStation – Lighting Theory for Games – Maria Yue
English | Size: 711.8MB
Category: Tutorial


Lighting is the glue that brings everything together in video games, and by extension any visual piece of art. In this tutorial Maria Yue, will be delivering a theoretical breakdown on Lighting for Games. Pulling from her experiences in studio and teaching students, she will breakdown how and why lighting is approached the way it is for games, as well as looking at movies and why they are such an important reference point for video games. With her extensive experience in this field, Maria Yue is nothing short of knowledge that can be shared on this subject.