The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel

The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel
English | Tutorial | Size: 1.3GB


Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions.

HEAVYPAINT workshop by Rad Sechrist and Vaughan Ling

HEAVYPAINT workshop by Rad Sechrist and Vaughan Ling
English | Tutorial | Size: 506.5MB


Join Vaughan Ling the creator of the HEAVYPAINT app in this 3 hour workshop where he explores the fundamentals of painting using his app.

The Gnomon Workshop – Creating a Realistic Humanoid 3D Character

The Gnomon Workshop – Creating a Realistic Humanoid 3D Character
English | Tutorial | Size: 5.9GB


This 3.5-hour workshop shares the complete character creation process of a humanoid 3D character, from 2D concept, through ZBrush, Maya, and Mari to the final render using V-Ray.