CGFastTrack – Substance Painter Fast Track – Fundamentals

CGFastTrack – Substance Painter Fast Track – Fundamentals
English | Size: 3.3GB
Category: Tutorial


Ready to take your texturing skills to the next level? Unlock the power of Substance Painter with this easy-to-follow introductory series. You’ll learn the software along with production techniques while texturing an exciting Sci-Fi character.

Daniel Thiger – Substance Studies Tutorial – Graphic Design

Daniel Thiger – Substance Studies Tutorial – Graphic Design
English | Size: 5.0GB
Category: Tutorial


In this tutorial I will be recreating some of my favorite graphic designs using Substance Designer. Graphic design has always been a great source of inspiration for me. As a texture artist, having the ability to break down patterns and understand how they are put together is tremendously helpful. In my daily practice session, I often challenge myself by picking a reference and recreating it, so in this tutorial you be joining me as I practice recreating some of my favorite graphic design references, building each one from scratch.

Skillshare – Substance Painter Texturing multiple stylized assets

Skillshare – Substance Painter Texturing multiple stylized assets
English | Size: 1.8GB
Category: Tutorial


Within this ‘Substance Painter – Texturing multiple stylized assets’ class, we are going to be painting a multi-asset scene and creating stylized textures for the snow globe.

Artstation – Creating a Tie Fighter with Substance Designer – Daniel Thiger

Artstation – Creating a Tie Fighter with Substance Designer – Daniel Thiger
English | Size: 3.2GB
Category: Tutorial


Star Wars has always been is a huge source of inspiration for me. In this tutorial we will be recreating the iconic Tie Fighter using Substance Designer. We’ll walk through various techniques as we create each of the different components. The tutorial is broken down into 12 parts where we focus on one component at a time, building each one from scratch. We start by walking through the geometry we are going be using for this project, as well creating some masks in Photoshop. We then follow up with the creation of the base panels, windows, wings and finally end with creating the colors.