The Gnomon Workshop – Creating a Photorealistic 3d Prop for Production – Modeling & Shading Workflow for Maya, Mari & V-Ray with Babak Bina

The Gnomon Workshop – Creating a Photorealistic 3d Prop for Production – Modeling & Shading Workflow for Maya, Mari & V-Ray with Babak Bina
English | Tutorial | Size: 1,014.1MB


Learn how to make photorealistic, production-ready props with this complete modeling and shading guide by Babak Bina, Senior 3D Generalist at Scanline VFX and filmmaker.

CGMA – Shading and Material Creation in UE4

CGMA – Shading and Material Creation in UE4
English | Tutorial | Size: 25.7GB


The objective of this course is to teach students how to learn the basics and get accustomed to Node Based shader systems, whether in Unreal Engine or in other Texture Authoring Programs or Engines.