The Gnomon Workshop – Designing & Modeling a Creature with Scales – Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss

The Gnomon Workshop – Designing & Modeling a Creature with Scales – Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss
English | Tutorial | Size: 1.8GB


Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss.