Flipped Normals – Recreating Stardew Valley in Godot

Flipped Normals – Recreating Stardew Valley in Godot
English | Tutorial | Size: 2.04 GB


In this course you will learn about a lot of advanced Godot features while making a fun game. This will give you amazing tools to create more complex games in Godot with ease.

DoubleJump – Recreating the Flesh Portal in Houdini

DoubleJump – Recreating the Flesh Portal in Houdini
English | Tutorial | Size: 1.58 GB


We’ve all watched a film or cinematic that impresses us beyond belief and inspires us to create amazing artwork.

The Gnomon Workshop – Recreating a Historical Portrait in 3D

The Gnomon Workshop – Recreating a Historical Portrait in 3D
English | Tutorial | Size: 2.8GB


Recreate a historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold. Mahmoud Salah, character and creature artist, takes artists on a journey of discovery, starting with a scan of an ancient statue together with a modern-day human head scan that he projects onto the ancient statue to help reimagine the historical figure.