Artstation – Design a Realistic Firearm for Entertainment

Artstation – Design a Realistic Firearm for Entertainment
English | Tutorial | Size: 5.8GB


In this tutorial I showcase my process for designing and modeling a realistic firearm concept in Fusion 360, my tricks for rendering high quality materials in keyshot and how I use Photoshop for post production.

Coloso.us – Realistic Character Design – namhyoungtaek

Coloso.us – Realistic Character Design – namhyoungtaek
English | Tutorial | Size: 13.8GB


Hi, I’m Concept Artist Hyoungtaek Nam.
While working at Triple-A Game Studio Naughty Dog in the US, I participated in creating concept art for Uncharted and The Last of Us-the most Game Of The Year winning game of 2013. I’ve also worked on numerous international projects, original comics, and more.