Flipped Normals – Creating a Realistic Ocean in Unreal Engine

Flipped Normals – Creating a Realistic Ocean in Unreal Engine
English | Size: 6.0GB
Category: Tutorial


Creating a Realistic Ocean in UE4
Let’s open the floodgates for Game Art Effects! In this series, you’ll be introduced to the fundamentals of using dynamic materials and particles to bring your environments to life, in this case with water and ocean effects. The first half of this series features a full walkthrough of building elements of an ocean shader both in a stylized and realistic fashion. The second half consists of building the elements of particle material systems and showing how to use dynamic features of particles in Unreal Engine to create an artistic performance with your effects.

ArtStation – Creating realistic garment in for games and realtime render by Marianna Yakimova

ArtStation – Creating realistic garment in for games and realtime render by Marianna Yakimova
English | Size: 2.7GB
Category: Tutorial


In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.

Skillshare – Drawing a Realistic Portrait With Graphite

Skillshare – Drawing a Realistic Portrait With Graphite
English | Size: 840 MB
Category: Tutorial


Learn how to draw a realistic portrait like a master! In this class we are going to learn how to draw step by step a realistic portrait from start to finish using graphite.