Experience Points – Creating Detailed Props for Games

Experience Points – Creating Detailed Props for Games
English | Size: 5.5GB
Category: Tutorial


Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter.