Experience Points – Composition in Game Worlds by Karen Stanley

Experience Points – Composition in Game Worlds by Karen Stanley
English | Tutorial | Size: 1.9GB


COMPOSITION IN GAME WORLDS | KAREN STANLEY
Game worlds are a result of multiple departments working together on the same goal and ensuring that the end product is visually appealing, informative and fun can be difficult.

Experience Points – Creating Detailed Props for Games

Experience Points – Creating Detailed Props for Games
English | Size: 5.5GB
Category: Tutorial


Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter.

Experience Points – Creating Detailed Props for Games

Experience Points – Creating Detailed Props for Games
English | Size: 5.5GB
Category: Tutorial


Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter.