[Update Links] Compilers, Interpreters & Formal Languages | Pikuma December 4, 2025December 13, 2024Compilers, Interpreters & Formal Languages | Pikuma [Update 02/2025] English | Size: 4.7 GB Genre: eLearning
[Update Links] C++ Game Engine Programming | Pikuma December 4, 2025October 10, 2024C++ Game Engine Programming | Pikuma [Update 01/2024] English | Size: 6.93 GB Genre: eLearning
[Update Links] Pikuma – 3D Computer Graphics Programming December 4, 2025May 29, 2024Pikuma – 3D Computer Graphics Programming [Update 04/2024] English | Size: 8.49 GB Genre: eLearning
Pikuma – Digital Electronics & Computer Architecture December 3, 2025Pikuma – Digital Electronics & Computer Architecture [Update 10/2025] English | Size: 5.2 GB Genre: eLearning
Pikuma – 2D Game Physics Programming July 12, 2025Pikuma – 2D Game Physics Programming English | Tutorial | Size: 7.17 GB Learn all the theory and the math behind 2D game physics and create a simple rigid-body physics engine from scratch with C++.