The Gnomon Workshop – Creating a Stylized 3d Character Illustration – Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe

The Gnomon Workshop – Creating a Stylized 3d Character Illustration – Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe
English | Tutorial | Size: 1.5GB


Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop.

The Gnomon Workshop – Creating a Photorealistic 3d Prop for Production – Modeling & Shading Workflow for Maya, Mari & V-Ray with Babak Bina

The Gnomon Workshop – Creating a Photorealistic 3d Prop for Production – Modeling & Shading Workflow for Maya, Mari & V-Ray with Babak Bina
English | Tutorial | Size: 1,014.1MB


Learn how to make photorealistic, production-ready props with this complete modeling and shading guide by Babak Bina, Senior 3D Generalist at Scanline VFX and filmmaker.

JLMussi – Mastering Hard Surface Modeling in Maya

JLMussi – Mastering Hard Surface Modeling in Maya
English | Tutorial | Size: 11.4GB


This course is built differently from those you might have tried in the past. It was designed differently for a reason.