IAMAG – The Art of Making Horror Games by Supermassive Games presented by Isis Sousa

IAMAG – The Art of Making Horror Games by Supermassive Games presented by Isis Sousa
English | Tutorial | Size: 409.8MB


Packed with stunning Visuals, Concept Art, and some behind-the-scenes footage, Supermassive Games introduces you to some of its latest games and walks you through two case studies: ‘The Devil in Me’ and ‘Man of Medan’, highlighting Characters and Locations. Learn also the process of Art Direction throughout the cycle of a game project and more!

IAMAG – The Making of NEXUS – Building A Series in Unreal Engine with Aaron Sims

IAMAG – The Making of NEXUS – Building A Series in Unreal Engine with Aaron Sims
English | Tutorial | Size: 802.8MB


This is a comprehensive overview of ASC’s approach to independent filmmaking in Unreal Engine, with insight into creative and production workflows aimed at creating next-gen animation content for Film, TV, and Games.