Lynda – Creating a Short Film – 11 Color Grading

Lynda – Creating a Short Film – 11 Color Grading
English | Size: 1.0GB
Category: Tutorial


Explore the art and science of color grading, an often underused aspect of filmmaking. Learn about why color is important in the filmmaking post-production process, how to adjust the grade to accurately reproduce the colors that were shot, and how correcting color can completely transform bland or poorly shot footage. See how the process of color grading can correct common issues, create a more believable composite in visual effects, and establish or alter the artistic intent and mood of a scene. Plus, find out how to solve real-world workflow issues when exporting nonlinear editor (NLE) timelines for the color grade. Along the way, instructor Chad Perkins explores some of the most popular color correction tools, including DaVinci Resolve, Adobe Premiere Pro, Adobe After Effects, and Redcine-X.

Lynda – Maya Shader Networks

Lynda – Maya: Shader Networks
English | Size: 596.3MB
Category: Tutorial


Autodesk Maya is one of the most popular 3D packages available, and it particularly excels in the area of complex materials.
In this course, you can learn to harness the power of Maya to design more interesting shader networks.
By combining and manipulating maps, materials, and UVs, you can construct an infinite variety of shader trees.

Lynda – Unreal Engine and Quixel Megascans Architectural Visualization

Lynda – Unreal Engine and Quixel Megascans Architectural Visualization
English | Size: 1.1GB
Category: Tutorial


Bring photorealistic architectural scenes to life using Quixel Megascans. In this course, join instructor Zaheer Mukhtar as he shows how to use Megascans-a library of scanned assets and powerful tools that are free to use with Unreal Engine-in your architectural visualization workflow. Zaheer begins by covering the basics of Megascans, including how to install Quixel Bridge, set up a library path, and export Megascans assets from Bridge to Unreal Engine 4 (UE4) to populate your scene. He then shows how to lay out a realistic outdoor architectural scene in UE4. Learn how to assign materials and surfaces to different objects, block out the layout, set up landscapes, place 3D plants throughout a scene, and set up lighting and post processing effects in UE4.