The Gnomon Workshop – Procedural Workflows for Games using Houdini

The Gnomon Workshop – Procedural Workflows for Games using Houdini
English | Tutorial | Size: 5.23 GB


Continuing on from Giovani Magana’s introductory workshop, where he covers the core fundamentals of building game-ready environments, this new workshop focuses on using Houdini to develop procedural workflows to create high-quality assets.

Rohan Dalvi – Procedural modeling in Houdini Combined

Rohan Dalvi – Procedural modeling in Houdini Combined
English | Tutorial | Size: 6.1 GB


Welcome to procedural modeling in Houdini. The idea behind this training was to take a character model and then generate an armour or a second skin on top of it completely procedurally, and also have the armour or skin design change every frame to give you multiple variations.

Tutorial Grooming Of Pug In Houdini

Tutorial Grooming Of Pug In Houdini
English | Tutorial | Size: 5.85 GB


In this workshop, FX Artist, Gerard Pasqual from MPC shares his entire process for creating a semi-realistic Pug groom using Houdini, Hairgen.