IAMAG – The Art of Making Horror Games by Supermassive Games presented by Isis Sousa

IAMAG – The Art of Making Horror Games by Supermassive Games presented by Isis Sousa
English | Tutorial | Size: 409.8MB


Packed with stunning Visuals, Concept Art, and some behind-the-scenes footage, Supermassive Games introduces you to some of its latest games and walks you through two case studies: ‘The Devil in Me’ and ‘Man of Medan’, highlighting Characters and Locations. Learn also the process of Art Direction throughout the cycle of a game project and more!

Udemy – Blender creating realistic horror scene + 37 stone assets

Udemy – Blender creating realistic horror scene + 37 stone assets
English | Tutorial | Size: 2.36 GB


In this step-by-step tutorial we will try to make Dylan Dog cover realistic using the free program blender. We’ll talk about modeling, texturing, lighting, unwrapping, composition, post-processing and more.