The Gnomon Workshop – Recreating a Historical Portrait in 3D

The Gnomon Workshop – Recreating a Historical Portrait in 3D
English | Tutorial | Size: 2.8GB


Recreate a historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold. Mahmoud Salah, character and creature artist, takes artists on a journey of discovery, starting with a scan of an ancient statue together with a modern-day human head scan that he projects onto the ancient statue to help reimagine the historical figure.

The Gnomon Workshop – Designing Creature Makeup for Film in Photoshop

The Gnomon Workshop – Designing Creature Makeup for Film in Photoshop
English | Tutorial | Size: 1.3GB


Designing makeup concepts for film and television is an important skill set for concept artists at the Wētā Workshop in New Zealand, known for decades of groundbreaking work. Join Senior Concept Designer Johnny Fraser-Allen as he shares his Photoshop techniques to effectively design character and creature makeups in this four hour workshop, with tips aimed at artists of all levels.

The Gnomon Workshop – Illustrative Storytelling & Design Techniques

The Gnomon Workshop – Illustrative Storytelling & Design Techniques
English | Tutorial | Size: 1.0GB


In this digital painting workshop by Art Director Abe Taraky, he breaks down his illustrative design process revealing how to take an idea and turn it into a refined and dimensional image, using Photoshop as his software of choice.

The Gnomon Workshop – Introduction to ZBrush 2024

The Gnomon Workshop – Introduction to ZBrush 2024
English | Tutorial | Size: 6.7GB


Whether you’re an absolute beginner or an intermediate ZBrush user, this workshop will guide you through 19 comprehensive hours of demonstration to help you master ZBrush 2024.

The Gnomon Workshop – Cinematic Lighting Shot Production

The Gnomon Workshop – Cinematic Lighting Shot Production
English | Tutorial | Size: 916.2MB


In this comprehensive workshop by Graham Cunningham, you will be taken through the entire process of lighting and compositing a cinematic shot using Maya, Katana, Arnold, and Nuke. This is an advanced course that builds on the Introduction to Katana workshop by Taeyoung Kim.