The Gnomon Workshop – Building Natural Environments using Gaea & Houdini

The Gnomon Workshop – Building Natural Environments using Gaea & Houdini
English | Tutorial | Size: 2.25


Rasha Shalaby takes environment artists and matte painters on a journey from concept to final shot using Gaea, Houdini, V-Ray, and Photoshop as she recreates the ancient deserts of Sinia, Egypt, and the Red Sea Mountains.

The Gnomon Workshop – Animating a Recall for Games

The Gnomon Workshop – Animating a Recall for Games
English | Tutorial | Size: 3.4GB


Discover how professionals approach creating a recall animation in this intermediate-level workshop led by Benjamin Davis, a gameplay animator at Riot Games.

The Gnomon Workshop – Animating for Feature Films

The Gnomon Workshop – Animating for Feature Films
English | Tutorial | Size: 1.5GB


Walk through the creation of an animation shot from beginning to end with Senior Animator Mike Wilson, who breaks the process down into manageable sections.

The Gnomon Workshop – Designing Spaceships for Games

The Gnomon Workshop – Designing Spaceships for Games
English | Tutorial | Size: 5.4GB


Take an in-depth look at how Jort van Welbergen designs detailed spaceships for games such as Star Citizen and Star Atlas, where everything needs to work and make sense. Jort reveals his complete design process from start to finish, including both the interior and exterior design, using Blender and Photoshop.