The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel

The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel
English | Tutorial | Size: 1.3GB


Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions.

The Gnomon Workshop – Sculpting with ZModeler

The Gnomon Workshop – Sculpting with ZModeler
English | Tutorial | Size: 3.0GB


Learn how to use ZBrush’s ZModeler as efficiently as possible in this new workshop by Daniel Zeni.

The Gnomon Workshop – Designing A Military Aircraft

The Gnomon Workshop – Designing A Military Aircraft
English | Tutorial | Size: 3.4GB


Learn how to create a believable 3D aircraft concept from initial sketch to final render using Photoshop, Blender, and 3D-Coat.