Udemy – Make a Mario Kart style racing game in Unity 6

Udemy – Make a Mario Kart style racing game in Unity 6
English | Tutorial | Size: 4.26 GB


Professional game design in Unity 6
Welcome to my new course where we will be Making a Mario Kart style racing game in Unity 6.

Pikuma – C++ Game Engine Programming

Pikuma – C++ Game Engine Programming
English | Tutorial | Size: 7.11 GiB


This course is a gentle and comprehensive introduction to the fundamentals of 2D game engine architecture.

Flipped Normals – Plasticity for AAA Game Assets

Flipped Normals – Plasticity for AAA Game Assets
English | Tutorial | Size: 18.22 GB


Whether you want to learn Plasticity or create AAA game art, this tutorial is for you. We’ll cover the entire process by creating a Daniel Defense Magazine, from the Plasticity/CAD stage to the final textured asset. A basic understanding of 3D modeling and baking workflows is recommended.