The Gnomon Workshop – Building Natural Environments using Gaea & Houdini

The Gnomon Workshop – Building Natural Environments using Gaea & Houdini
English | Tutorial | Size: 2.25


Rasha Shalaby takes environment artists and matte painters on a journey from concept to final shot using Gaea, Houdini, V-Ray, and Photoshop as she recreates the ancient deserts of Sinia, Egypt, and the Red Sea Mountains.

Gaea Beginners Guide

Gaea Beginners Guide
English | Tutorial | Size: 5.9GB


With over 2 and half hours of video lessons, I present to you: Beginners Guide to Gaea.

The Gnomon Workshop – Gaea Essentials Create Realistic Procedural Environments

The Gnomon Workshop – Gaea Essentials Create Realistic Procedural Environments TUTORiAL-SOFTiMAGE
English | Size: 1.77 GB
Category: TUtorial


Procedurally generated terrains that can be art-directed – or even combined with real-world satellite data – are an important cornerstone of CG production.

Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby

Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby
English | Size: 7.4GB
Category: Tutorial


The procedural nature of Gaea by Quadspinner empowers 3D artists and matte painters to craft impressive and realistic environments with its powerful tools. Incorporating Gaea into a Houdini workflow, Rasha Shalaby – an Environment Artist and Matte Painter with over 20 years of experience in VFX for film, TV, and game cinematics – uncovers how to create terrain assets such as icy cliffs and rocky terrains that are usually harder to achieve through height-field simulations alone.