Linkedin Learning – Programming Foundations Fundamentals UPDATE 2020/12/07

Linkedin Learning – Programming Foundations Fundamentals UPDATE 20201207-LiBRO
English | Size: 825.36 MB
Category: Tutorial


Gain the core knowledge to begin programming in any language. In this course, instructor Annyce Davis uses Python to explore the core concepts and structure of programming languages and helps you grasp what s going on under the hood.

CGFastTrack – Blender Fundamentals Vol 2 – UVs (Apr 4, 2020)

CGFastTrack – Blender Fundamentals Vol 2 – UVs (Apr 4, 2020)
English | Size: 485.1MB
Category: Tutorial


UVs are the first step to applying textures to your models. They can often be tougher than what they need to be. We designed this series around a simple workflow that makes it easy to unwrap your 3D models.

CGFastTrack – Blender Fundamentals Vol 3 – Texturing and Shading (May 8, 2020)

CGFastTrack – Blender Fundamentals Vol 3 – Texturing and Shading (May 8, 2020)
English | Size:
Category:


Ready to take your Eevee skills to the next level? Get there by having a strong foundation in these professionally developed fundamentals of texturing and shading. You’ll learn how to create consistent, believable worlds with these production techniques.

CGFastTrack – Blender Fundamentals Vol 1 – Modeling (Apr 4, 2020)

CGFastTrack – Blender Fundamentals Vol 1 – Modeling (Apr 4, 2020)
English | Size: 1.4GB
Category: Tutorial


Dive deep into the building blocks of 3D. In this series you’ll explore Blender’s modeling tools and learn essential modeling workflows while you construct a magical environment.

Blender Cloud – Procedural Shading Fundamentals and Beyond part 1-6

Blender Cloud – Procedural Shading: Fundamentals and Beyond part 1-6
English | Size: 1.8GB
Category: Tutorial


Procedural Shading: Fundamentals and Beyond
Procedural shading is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender’s node-based shader editor.