FlippedNormals – Trim Sheets for Game Artists

FlippedNormals – Trim Sheets for Game Artists
English | Size: 1.9GB
Category: Tutorial


Learn the “What, Why and How” of trim sheets to get you started quickly developing high quality environment assets as a studio Environment Artist! During this 4.5 hour course, you will go from being introduced to the concept of trim sheets to capturing a high quality render of your completed environment assets, and the entire pipeline in between!

FlippedNormals – UV Mapping for Games (2020) with Chunck Trafagander

FlippedNormals – UV Mapping for Games (2020) with Chunck Trafagander
English | Size: 1,004.3MB
Category: Tutorial


In UV Mapping for Games we’ll tackle, in great depth, one of the most common pain-points that all 3D artists have: UV Mapping. No matter which area of game development you are in, if you interact with 3D models you will need to know about UV mapping – even if only at a fundamental level.