FlippedNormals – HOW I CREATE Hair with Xgen – Maya

FlippedNormals – HOW I CREATE Hair with Xgen – Maya
English | Tutorial | Size: 16.29 GB


” The goal of this product, is to give you all the keys to create realistic hair in X-gen / Maya using xgen-core. “

FlippedNormals – Plasticity for AAA Game Assets

FlippedNormals – Plasticity for AAA Game Assets
English | Tutorial | Size: 17.5GB


Whether you want to learn Plasticity or create AAA game art, this tutorial is for you. We’ll cover the entire process by creating a Daniel Defense Magazine, from the Plasticity/CAD stage to the final textured asset. A basic understanding of 3D modeling and baking workflows is recommended.

FlippedNormals – Creating a Megastructure Generator in Houdini

FlippedNormals – Creating a Megastructure Generator in Houdini
English | Tutorial | Size: 20.5GB


In this tutorial, you’ll learn how to use Houdini’s powerful procedural modeling tools to create a building generator that can generate a wide range of building designs with just a few clicks.