Flipped Normals – 3D Asset Creation for Studios – Complete Workflow from Brief to Unreal Engine 5

Flipped Normals – 3D Asset Creation for Studios – Complete Workflow from Brief to Unreal Engine 5
English | Tutorial | Size: 30.7GB


This tutorial course is all about how the actual production process works when working for game and production studios. Meaning that we will not just cover how to create a 3D asset but we will also go over on how assets are created in actual studios.

Flipped Normals – Advanced Hard Surface Creation in ZBrush

FlippedNormals – Advanced Hard Surface Creation in ZBrush
English | Tutorial | Size: 8.7GB


accompany senior character artist Hafez Yadollahi and learn to Sculpt advanced Hard Surface Character for Product ! You’ll learn to sculpt your character in ZBrush, create materials in Keyshot, light and present your work, and even more.