CGMA – Character Creation for Film-Cinematic

CGMA – Character Creation for Film-Cinematic
English | Size: 19.2GB
Category: Tutorial


The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative.

FlippedNormals – Concept Sculpting for Film and Games

FlippedNormals – Concept Sculpting for Film and Games
English | Size: 1.5GB
Category: Tutorial


Concept Sculpting for Film and Games
In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games.