The Gnomon Workshop – Concepting Spaceships for Film & Games

The Gnomon Workshop – Concepting Spaceships for Film & Games
English | Tutorial | Size: 1.1GB


Senior Concept Artist Joe Gloria shares how he uses 3D-Coat, ZBrush, and KeyShot to create detailed 3D spaceship designs, keeping his process as simple as possible for artists of all levels to follow along.

The Gnomon Workshop – Art Direction for Film Creature Design Development

The Gnomon Workshop – Art Direction for Film Creature Design Development
English | Tutorial | Size: 2.7GB


Ehsan Bigloo demonstrates how he designs creatures for the entertainment industry. Whether you’re a character or creature designer, concept artist, digital sculptor, or simply interested in developing your storytelling skills, this workshop is a fascinating insight into Ehsan’s complete workflow, from sketch to final presentation.

The Gnomon Workshop – Creating Worlds for Film & TV

The Gnomon Workshop – Creating Worlds for Film & TV
English | Tutorial | Size: 1.3GB


In any film or TV series, architecture and environment design play an important role. In many projects, it becomes of such paramount importance that a “nice” visual isn’t going to cut it – your designs also need to be accurate and fully developed.