The Gnomon Workshop – Character Creation for Production

The Gnomon Workshop – Character Creation for Production
English | Tutorial | Size: 5.20 GB


Learn the entire process of bringing a character to life from 2D concept to 3D final render. This 8-hour workshop by Antonio Mossucca, a lookdev and character artist for Scanline VFX, Framestore and Axis Studios, shares the culmination of his skills learned throughout his career working at top studios.

Flipped Normals – Material Creation for AAA Games

Flipped Normals – Material Creation for AAA Games
English | Tutorial | Size: 6.61 GiB


In this course, you’ll learn how to create high-end materials for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process.

Coloso – 3D VTuber Creation; and Learning Techniques from Science to Art

Coloso – 3D VTuber Creation; and Learning Techniques from Science to Art
English | Tutorial | Size: 7.02 GB


I will be breaking down VTuber creation concepts into an easily digestible form that’s beneficial for people of all skill levels. This curriculum, the methods, and the way the course is presented are, at its core, a result of focusing on problem-solving concepts throughout the process.