The Gnomon Workshop – Creating a Stylized 3d Character Illustration – Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe

The Gnomon Workshop – Creating a Stylized 3d Character Illustration – Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe
English | Tutorial | Size: 1.5GB


Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop.

The Gnomon Workshop – Designing & Modeling a Creature with Scales – Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss

The Gnomon Workshop – Designing & Modeling a Creature with Scales – Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss
English | Tutorial | Size: 1.8GB


Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss.