The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel

The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel
English | Tutorial | Size: 1.3GB


Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions.

Domestika – Concept Art for Video Games with Nacho Yague

Domestika – Concept Art for Video Games with Nacho Yagu”e
English | Tutorial | Size: 366.6MB


Learn to create scenes with a professional finish for AAA video games Nacho Yagüe IS an art director and concept artist who has worked with Ubisoft to create video games such as Assassins Creed Unity, Watch Dogs 2, and Splinter Cell: Blacklist.