CGMA – Character Design for Film and Games – David Paget

CGMA – Character Design for Film and Games – David Paget
English | Tutorial | Size: 2.1GB


Develop what makes a quality character
This advanced course will explore the key aspects of creating character concept art within the games and film industries.

CGMA – Key Frame Illustration for Production Feedback, Q&A

CGMA – Key Frame Illustration for Production Feedback, Q&A
English | Tutorial | Size: 14.4GB


An 8-week course where students will learn about the essential elements of what goes into a cinematic illustration: composition, storytelling, mood, lighting, & color.

CGMA – Key Frame Illustration for Production

CGMA – Key Frame Illustration for Production
English | Tutorial | Size: 9.2GB


This course focuses on teaching students how to create beautiful and cinematic key frame illustrations.

CGMA – Shading and Material Creation in UE4

CGMA – Shading and Material Creation in UE4
English | Tutorial | Size: 25.7GB


The objective of this course is to teach students how to learn the basics and get accustomed to Node Based shader systems, whether in Unreal Engine or in other Texture Authoring Programs or Engines.

CGMA – Character Creation for Film-Cinematic

CGMA – Character Creation for Film-Cinematic
English | Size: 19.2GB
Category: Tutorial


The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative.