CGCircuit – Auto Place Skeletons In Any Character

CGCircuit – Auto Place Skeletons In Any Character
English | Tutorial | Size: 2.88 GB


Placing Joint Skeletons has always been a fundamental process of Rigging a Character, but what if we could automate this task? now what if we could achieve this for any character, pose, body shape, and even different Topology.

CGCircuit – Houdini Essentials Flip Rendering

CGCircuit – Houdini Essentials Flip Rendering
English | Tutorial | Size: 1.07 GB


In this Houdini Essential series, we are going to take a look at rendering realistic looking oceans and whitewater.

CGCircuit – Houdini Essentials Large Scale Fluids

CGCircuit – Houdini Essentials Large Scale Fluids
English | Tutorial | Size: 1.47 GB


In this Houdini Essential series, we are going to take a look at some advanced Flip Fluid techniques in Houdini to create a large scale water splash.

CGCircuit – Auto Blendshape Transfer Different Topo

CGCircuit – Auto Blendshape Transfer Different Topo
English | Tutorial | Size: 1.76 GB


Many Facial Rigging Vendors and Studios charge thousands of dollars to create a high level facial rigs either from scratch or to transfer multi-blendshape expression rigs to another character. We are going to change that!