IAMAG – The Art of Making Horror Games by Supermassive Games presented by Isis Sousa

IAMAG – The Art of Making Horror Games by Supermassive Games presented by Isis Sousa
English | Tutorial | Size: 409.8MB


Packed with stunning Visuals, Concept Art, and some behind-the-scenes footage, Supermassive Games introduces you to some of its latest games and walks you through two case studies: ‘The Devil in Me’ and ‘Man of Medan’, highlighting Characters and Locations. Learn also the process of Art Direction throughout the cycle of a game project and more!

The Gnomon Workshop – Art Directing Explosions using Axiom in Houdini

The Gnomon Workshop – Art Directing Explosions using Axiom in Houdini
English | Tutorial | Size: 3.2GB


Discover how to create a professional explosion shot in this 7.5-hour workshop with Ganesh Lakshmigandan, Senior FX Technical Director at Weta FX. From analyzing references to completing the final composite, Ganesh walks you through the entire creation process.

IAMAG – From Comfort to Creative Courage – The Power of Uniqueness in Art with Emmanuel Shiu

IAMAG – From Comfort to Creative Courage – The Power of Uniqueness in Art with Emmanuel Shiu
English | Tutorial | Size: 758.3MB


Join Emmanuel as he dives into his journey of embracing uniqueness in art and how breaking free from comfort zones sparks creativity, fuels innovation, and leads to bold artistic expressions. Discover the power of your individuality in shaping a distinctive and compelling artistic narrative.

Randall Hyde – The Art of 64-Bit Assembly

Randall Hyde – The Art of 64-Bit Assembly
English | eBook | Size: 15.47 MB


Randall Hyde’s The Art of Assembly Language has been the go-to book for learning assembly language for decades.