Linkedin – 3ds Max and Twinmotion – Architectural Visualization

Linkedin – 3ds Max and Twinmotion – Architectural Visualization
English | Size: 1.6GB
Category: Tutorial


Twinmotion is a real-time visualization tool for the AEC and product design world that enables photo-realistic, real-time renders for a variety of platforms.

Linkedin Learning – 3DsMax and Twinmotion Architectural Visualization

Linkedin Learning – 3DsMax and Twinmotion Architectural Visualization-QUASAR
English | Size: 764.50 MB
Category: TUTORIAL


Twinmotion is a real-time visualization tool for the AEC and product design world that enables photo-realistic, real-time renders for a variety of platforms

O’Reilly – Architectural Katas, October – December 2020

O’Reilly – Architectural Katas, October – December 2020
English | Size: 2.64 GB
Category: Tutorial


About Architectural Katas: What could be better than practicing software architecture with your handpicked dream team of architects? Participants in Architectural Katas, moderated by Neal Ford, work together virtually in small groups of their choosing to solve a challenge an actual organization is facing. Everyone gets the chance to practice their craft with a real software architecture problem in a safe and social environment, and the finalists and winners earn well-deserved bragging rights (not to mention an intriguing line on their résumé). Plus a selected organization working for social good will have some of its gnarliest software architecture problems solved.

Lynda – Blender and Substance Painter Architectural Visualization

Lynda – Blender and Substance Painter: Architectural Visualization
English | Size: 6.8GB
Category: Tutorial


Interested in creating realistic environments for animation, architectural visualization, or games? This course can help you get started. Join instructor Darrin Lile as he steps through how to create a scene with Blender and Substance Painter. Darrin shows how to model rooms, explaining how to create the walls, doors, and windows of a coworking space. He goes over how to create furniture and appliances using key modeling tools and modifiers in Blender, as well as how to UV map the office desks, stools, chairs, and other 3D objects in the scene. Darrin then discusses how to bring your files into Substance Painter and apply realistic textures to your models. To wrap up, he demonstrates how to add lights and render your scene using both the Eevee and Cycles render engines in Blender.