Craftsy – Figure Anatomy for the Artist by Roberto Osti

Craftsy – Figure Anatomy for the Artist by Roberto Osti
English | Size: 4.9GB
Category: Tutorial


Discover the simple but powerful formula artists have used for centuries to draw the human figure from the inside out. Guided by fine artist Roberto Osti, you?ll learn how to realistically replicate the underlying structure of the body using easy-to-understand scales and ratios.

Visible Body Human Anatomy Atlas for PC Full (3D)

Visible Body Human Anatomy Atlas for PC Full (3D)
English | Size: 203.65 MB
Category: Tutorial


This is pretty old but comes in handy when you’re a medical student or a digital sculptor e.g. to learn the anatomy etc.

Anatomy Essentials – Ninth Edition 2020

Anatomy Essentials – Ninth Edition 2020
English | Size: 139.1MB
Category: Tutorial


Art has taken many forms over the years, but nothing quite compares to holding a pencil in your hand, and drawing the different aspects of arguably one of the greatest pieces of art in the world – the human body. In this edition of Anatomy Essentials, you’ll find plenty of creative projects to help you get to grips with your artistic capabilities, plus the wealth of information contained within these pages.

Maya Techniques Hyper-Realistic Creature Anatomy Part I

Maya Techniques Hyper-Realistic Creature Anatomy Part I
English | Size: 885.7MB
Category: Tutorial


This Master Class will discuss and demonstrate techniques used to create and manipulate the anatomy of a realistic cg creature. This is the first class in a two part series, Hyper Real Anatomy I & II. The focus of this first course will be to introduce, develop, and reinforce a thorough understanding of anatomy and how it relates to the underlying structures used to create a fantastic cg creature. Whether during the modeling process, joint/skeletal placement or deformation process, a strong foundation of anatomy combined with having great anatomy reference at your fingertips is a truly priceless asset to have. Our course will reinforce this concept by outlining many of the various aspects in which knowledge and understanding of anatomy comes into play when creating a hyper realistic cg character or creature, and will explain each aspect in the documentation, as well as through examples with supplied sample files.