Blender 3D By Example A project-based guide to learning the latest Blender 3D (2nd Edition)

Blender 3D By Example: A project-based guide to learning the latest Blender 3D (2nd Edition)
English | Size: 262.87 MB
Category: E-books


Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83

MoGraph Mentor – 3d Character Modeling & Rigging

MoGraph Mentor – 3d Character Modeling & Rigging
English | Size: 5.0GB
Category: Tutorial


3D Character Modeling & Rigging
Learn to create your first original 3D characters in Cinema 4d. This workshop, created by artist, Joey Judkins, will teach you to model and rig original characters in Cinema 4d. You’ll also learn how to set-up the rig for animation.

Digital Tutors – Compositing 3D into Video in Maya and After Effects

Digital Tutors – Compositing 3D into Video in Maya and After Effects
English | Size: 967.2MB
Category: Tutorial


In this tutorial we’ll learn how to take the output from a motion tracker app into Maya, import a 3D model to light and render, then jump into After Effects to composite it with our original footage. We’ll begin the tutorial by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We’ll then bring in our 3D object and learn how to place it in our scene. We’ll then learn how to create ground geometry and match the lighting in our original shot. We’ll then create multiple render passes and layers to make compositing much easier. After we render, we’ll jump into After Effects and learn about such topics as shadow matching, color matte usage and various techniques to match our 3D render with our live action back-plate. The end result of this course will be a final color corrected shot of our 3D object in real life. This tutorial will illustrate an example of how to use Maya and After Effects together to integrate a 3D model into live-action footage. This will allow us to place our own 3D models into real environments easier. Software required: Maya 2010 and After Effects CS4 and up for project files.