Skillshare – Learn 3D Rendering by Lighting a Daytime Interior Scene (Blender) – Evan Coates

Skillshare – Learn 3D Rendering by Lighting a Daytime Interior Scene (Blender) – Evan Coates
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Category: Tutorial


Follow along as we develop the lighting for an interior daytime scene. In this course you’ll learn about key elements that help to establish a natural looking daytime scene using free resources(see disclaimer below). I will be taking you through my typical process of building up the lighting for a scene such as this; from creating the natural light setup, to adding the practical(physical) lights, to adding some compositing adjustments for final output. We’ll also be doing some character/shot based lighting. The software used in the class is Blender along with it’s native render engine Cycles, which is completely free so go download yourself some Blender and jump on in!

Topics covered:

Setting up an initial natural lighting setup as a foundation to work from
Creating practical/physical lights to fill out the scene
Applying character/shot based lighting to help shape out the character and create seperation
Adding volumetric effects to help add atmosphere/depth
Compositing the final render for final output

Software Used:

I used Blender 3.0 and Cycles(it’s native render engine) to create this scene. If you don’t already have Blender you can download it for free from the Blender website

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RAPIDGATOR
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