MAXDEPTH – Houdini Beams and Blasts
English | Tutorial | Size: 6.8GB
In this tutorial you will learn how to use flip fluids and pyro simulations to create an epic magic beam battle in Houdini. You will also learn some handy vex scripting to help automate and enhance your simulations. In addition to all this Simon will introduce you to particle rasterization before best practices for final renders.
RAPIDGATOR:
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TURBOBIT:
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