Creating a Renaissance Juliet Model | Rosa Lee
English | Size: 2.6GB
Category: Tutorial
Riot’s Senior Character Artist, Rosa Lee is back with another tutorial showcasing her workflow for creating a highly detailed character. Inspired by the 1968 film Romeo & Juliet, Rosa will be taking us through her process of modeling, texturing, and rendering a Renaissance-era Juliet. In this step-by-step tutorial, Rosa breaks down the process how to capture the facial features of a character accurately.
About the Instructor
Rosa Lee is a Senior Character Artist working at Riot Games. She has six years of experience in the industry, and has worked at studios such as 343 and Bungie. She has worked on multiple AAA titles including Halo, Destiny 1 & 2, Guild Wars 2, and is currently working on Valorant. She has also freelanced on Darksiders 3, Borderlands 3, and Remnant.
Contents
– 3 hours 15 minutes step-by-step video tutorial
– 1080 Resolution
Chapters
Reference
ZBrush UI
Sculpting Face
Texturing Face
Sculpting Dress
Texturing Dress
Hat
Arms
Embroidery
Accessory
Hands
Background Prop
Blender Texture
Eyeballs & Denture
Hair
Rendering
Software Used
– ZBrush
– Substance Painter
-Blender
Level
Intermediate
Prerequisite
Familiar with software used
License
Personal, Small Business, and Studio/Educational Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.
*Digital products are non-refundable
RAPIDGATOR
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rapidgator.net/file/efb60def0755d40256298f9e3e34511e/juliet.part3.rar.html
rapidgator.net/file/1c65c84829db50eae8109e70d496a07a/juliet.part4.rar.html
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