CGCircuit – Rigging in Houdini Kinefx VOL 2
English | Tutorial | Size: 1.60 GB
The second volume of a comprehensive and in-depth series about rigging in Houdini. Continuing where we left off in the first volume, this time we will cover the spine, head, arms, and fingers.
The author will show how to add new modules like arms or spine and how to integrate them properly into the rig step-by-step.
At the end, everything will be encapsulated into production-ready HDA with the option to export the animation as FBX for use in other software, such as Unreal Engine
During the course, you will learn how to use HDAs from the open-source kinefx_tools which greatly enhanced rigging possibilities in kinefx. You can get tools from: github.com/kamilhepner/kinefx_tools/
RAPIDGATOR
rapidgator.net/file/40223a76c39b7082a0067318834ce53f/CGCircuit.Rigging.in.Houdini.Kinefx.VOL.2.BOOKWARE-iMPART.part1.rar.html
rapidgator.net/file/d858d62e5d618253ff249af338c1eedf/CGCircuit.Rigging.in.Houdini.Kinefx.VOL.2.BOOKWARE-iMPART.part2.rar.html
rapidgator.net/file/24ceb3f932e5194e2697b949b1348eb1/CGCircuit.Rigging.in.Houdini.Kinefx.VOL.2.BOOKWARE-iMPART.part3.rar.html
ALFAFILE
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alfafile.net/file/AZUKm/CGCircuit.Rigging.in.Houdini.Kinefx.VOL.2.BOOKWARE-iMPART.part2.rar
alfafile.net/file/AZUKb/CGCircuit.Rigging.in.Houdini.Kinefx.VOL.2.BOOKWARE-iMPART.part3.rar