
Broken Terracotta Tiles – Maxime Guyard-Morin
English | Tutorial | Size: 1.8GB
Wondering if its possible to achieve a ZBrush-sculpted look in Substance Designer? In this tutorial, Maxime Guyard-Morin shares his workflow for recreating sculpted-style broken terracotta tiles. Follow along from start to finish to learn how to craft intricate patterns, sculpt tile edges, add realistic damage and tilt, and enhance your material with detailed surface elements. Discover Maxime’s expert tips and techniques for applying base color and roughness. Wrap up the project by adding dust for a stunningly realistic finish.
About the Instructor
Maxime Guyard-Morin is a material artist from France. He works for Mighty Canvas. He specializes in material creation, environment art, and 3D modeling.
Contents
5.5 hours of training
References
1080 Resolution
Chapters
Pattern
Edge Sculpt
Detail Maps
Additional Edge Sculpt
Breaking Tiles
Sculpting Broken Tile Edges
Tilting
Surface Details
Filling the Gaps with Concrete
Base Color & Roughness
Dust
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